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    <title>Executive Orc House</title>
    <link>http://www.homonculus.net/blog</link>
    <description>This is my blog.  There are many other blogs like it, but this one is mine.</description>
    <language>en-us</language>
    <lastBuildDate>Tue, 09 Mar 2010 21:34:59 PST</lastBuildDate> 
    
      <item>
         <title>Bioware</title>
         <link>http://www.homonculus.net/blog/by_name/bioware.html</link>
         <pubDate>Wed, 17 Feb 2010 18:47:05 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/bioware.html</guid>
	 <description><p>In a fit of brainless aquisitiveness, I &#8220;pre-ordered&#8221; both <em><a href="http://dragonage.bioware.com/">Dragon
Age: Origins</a></em> and <em><a href="http://masseffect.bioware.com/">Mass Effect 2</a></em> without really
thinking about it.</p>
<p>Well, let&#8217;s see.  <em>DAO</em> was an unmitigated turkey; a real shitpile
trainwreck; deeply, profoundly unfun while retaining the serotonin
tickling R accumulation that is the hallmark of these Bioware games.
I played it all the way through, even as it was an unpleasant slog,
with all the stupid cliches (&#8220;DO YOU KNOW WHAT IS MYSTERIOUS ABOUT ME?
I DO NOT USE CONTRACTIONS&#8221;), poor gameplay, and terrible, terrible
artwork that I would expect from Bioware.  It looked awful; enemy and
friendly AI risibly stupid; and it was &#8220;mature&#8221;, in the video game
sense, which sense is of course as close to &#8220;maturity&#8221; as commonly
defined as is US &#8220;liberalism&#8221; to that of the <em>Economist</em>.</p>
<p>It was <strong>awful</strong>.  The problem with these games is that they&#8217;re
degenerate shooters masquerading as role playing games; but the role
playing is minimal, foreordained, and overwritten.  Without the true
freedom that playing with <em>people</em> affords, role-playing on the
computer is a joke.  I find it aggravating, not enjoyable.  And yet, I
keep buying the games?</p>
<p>I&#8217;m more positive about <em>ME2</em>, because it makes fewer stupid RPG
concessions.  Also, it involves more directly just blowing shit up.  I
refuse to try and get laid in the games, because to do so involves
getting deeper into the conversation trees than I as a self-respecting
adult can afford.  Also, they&#8217;ve done away with the fucking wretched
ground crawler missions, in favor of a much more
<em><a href="http://www.starflt.com/">Starflight</a></em> like scan/mine experience.  My
dream game would be one that involved a game as involved as
<em>Starflight</em> on a modern engine; <em>ME2</em> retains too much Bioware
crudniks to be truly fun, but it comes closer than before.  There&#8217;s
neurotic ammo bin-packing, which is dreadful, and the GOOD/EVIL crap
is no less idiotic than in <em>KOTOR</em> &amp;c.; and the story is dumb.  But
it&#8217;s not as much of a bag of poo as <em>DAO</em>, and it&#8217;s better by far than
the first one.  Qualified recommendation: if you like these kinds of
games better than I do, go ahead and get it.  It&#8217;s well made.</p>
<p>As for myself, I think I should just stop until <em>The Last Guardian</em>
comes out.  Or until somebody remakes <em>X-COM</em>.</p></description>
      </item>


      <item>
         <title>Also, I Bought A Car</title>
         <link>http://www.homonculus.net/blog/by_name/also_i_bought_a_car.html</link>
         <pubDate>Mon, 08 Feb 2010 23:59:59 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/also_i_bought_a_car.html</guid>
	 <description><p>I managed to talk myself into spending some of my rapidly dwindling
savings on a <em>car</em>.  A cheap car, one likely to break down and become
useless, but it fulfills the basic requirements:</p>
<ul>
<li>it is not silver</li>
<li>it has a manual transmission</li>
<li>it is a station wagon</li>
</ul>
<p>Given that I am not a lesbian, and the car I bought was cheap, can you
guess what it is?  Right.  A dark blue 2003 VW Jetta station wagon.
When I brought it to my mechanic, even before the inspection, he said
&#8212; &#8220;a 1.8T with 100k miles?  You like to suffer, eh?&#8221;  But &#8212; knock
wood &#8212; no problems so far, save that the OEM stereo can&#8217;t be cleanly
removed, so as to install an iPod adapter, so I ordered a new old OEM
stereo.  I could&#8217;ve gone with a fancy new aftermarket stereo, but
really?  Have you <em>seen</em> what they look like?  Too, the <strong>MONSOON</strong>
stereo has a tape deck, the better to rock out to my old cassettes of
<em><a href="http://www.newredarchives.com/bands/crucialyouth/">Crucial Youth</a></em>.<br />
</p>
<p>Mobile Tony of Tony&#8217;s Mobile One is going to come round with a crowbar
and an iPod adaptor this week, at which time I can start working
through my <em>In Our Time</em> backlog <strong>the two hours a week I&#8217;m in the
car</strong>.</p>
<p>To recap then: I quit a highly remunerative job at Apple to start a
software company, I commute by trolley to my office, and I have no
income, and I rarely drive <em>anywhere</em>.  What better time to buy a
seven year old finicky German car with a notoriously unreliable
engine?  You will likely not be surprised that I was also considering
an E39 M5, but all the ones I liked were silver.</p></description>
      </item>


      <item>
         <title>Not Dead Yet</title>
         <link>http://www.homonculus.net/blog/by_name/not_dead_yet.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/not_dead_yet.html</guid>
	 <description><p>I haven&#8217;t died or stopped blogging; I&#8217;m just working like a dog.  And
learning a lot more about <em>Twitter</em> than I ever expected to.  Future
updates as events warrant.<br />
</p></description>
      </item>


      <item>
         <title>New Glasses</title>
         <link>http://www.homonculus.net/blog/by_name/new_glasses.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/new_glasses.html</guid>
	 <description><p>I got <a href="http://www.homonculus.net/images/round.jpg">new glasses</a>, including a pair <em><a href="http://www.homonculus.net/images/green.jpg">exclusively</a></em> for use on the
computer.  Much like running shoes, I have too many pairs of glasses.  I dress like a homeless college student, but dammit I have lots of glasses and shoes to choose from.</p>
<p>On an unrelated note, Christy bought me a &#8220;How To Dress Like A
Grown-up Person&#8221; book for Christmas.  I wonder what brought that on?</p></description>
      </item>


      <item>
         <title>Avatar</title>
         <link>http://www.homonculus.net/blog/by_name/avatar.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/avatar.html</guid>
	 <description><p>Cameron is an easy guy to hate; his hubris &#8212; perhaps the only one in
the world that can <em>literally</em> be described as &#8220;Titanic&#8221;; his
pronouncements about the future of cinema; his preference to be seen
as an obsessive world-builder and not a movie director; that horrible
scene in <em>True Lies</em>.  And the hype about <em>Avatar</em> was pretty
nauseous.</p>
<p>But the stuff I was expecting to hate wasn&#8217;t as bletcherous as
expected; the stuff I knew I was going to have to endure didn&#8217;t last
as long as I feared; and the visuals and Cameron&#8217;s direction of same
were absolutely extraordinary.  I have not enjoyed 3D in the past, and
tend to think of it as less the next phase of evolution in cinema as a
cynical and desparate attempt by the studios to combat piracy and lure
the public back into the theaters.  Also, the eye doctor cabal.</p>
<p>But the 3D in <em>Avatar</em> is well executed as in no 3D movie I&#8217;ve seen so
far; there aren&#8217;t many STABBY SPEARS or GIANT FLIGHTS OF ARROWS or
YAWNING CHASMS; it&#8217;s just another brush that Cameron uses to paint his
pictures with.  In that sense, yes, I suppose <em>Avatar</em> is the future
of cinema, but it&#8217;s simultaneously less irritating to me and of less
import to Cameron than expected.</p>
<p>The plot is a shambles; the movie could not possibly wear it&#8217;s
Democratic Party fundraiser politics any more obviously on its sleeve
&#8212; the treatment of the military reminds one of nothing so much as
John Kerry&#8217;s tooth-grinding speech accepting the 2004 Democratic
presidential nomination; the dialog is eye-wateringly dumb when it&#8217;s
not NARRATED BY CAPTAIN EXPOSITION.  It&#8217;s certainly less ethically
compromised than <em>Dances With Wolves</em> or <em>The Last Samurai</em>, but it
shares to some degree in their frankly racist belief in the power of
ONE WHITE MAN to save an ancient culture by becoming a hybrid,
superior in all respects, learning in two weeks everything they know
and then leading them into battle.</p>
<p>But Cameron has always been very good on gender politics (the female
characters are all strong and relatively interesting, with the
emphasis on &#8220;relatively&#8221;), and the movie is, for being eleventeen
hours long, remarkably well paced.  Giovanni Ribisi plays Paul Reiser
reasonably well; Stephen Lang makes a great villain; it&#8217;s got
Sigourney Weaver in it and she climbs out of a pod in her underwear!</p>
<p>But enough said about the people.  The visualization of Pandora is
where it&#8217;s at, and is honestly the only reason to see the movie.
Therefore, I am happy to report that it is <em>astonishing</em>.  The Massive
stuff (Weta Digital&#8217;s crowd software) is used to great effect; the new
motion capture techniques, improved since <em>Pan&#8217;s Labyrinth</em> and
<em>Hellboy II</em>, are impressive in helping to bridge the Uncanny Valley,
albeit trading a real advance in facial expressiveness for a more
limited physicality, although that could be just that Sam Worthington
is no Doug Jones.</p>
<p>The world as envisioned is convincing enough, although there&#8217;s a bunch
of stuff that irritated the ecology nerd in me.  While the look of the
flora and fauna is well-integrated, and there&#8217;s nothing too terribly
jarring, I was not impressed by the idea that everything has six limbs
except the people.  I question the ability of a huge herbivore horse
creature to derive enough energy to carry a twelve foot tall humanoid
at 30mph from <em>drinking nectar</em>.  Even in low-grav the flight seems
improbable.  Some stuff is too solid seeming for being low-grav (giant
flower rhinos?); and yet, the low-grav effects aren&#8217;t explored where
they might be interesting (the humans are just as weaksauce when faced
with alien monsters as on LV-426, for instance).  And what&#8217;s Cameron&#8217;s
obsession with waldos, anyway?  But never mind.  I&#8217;m a nerd.</p>
<p>When it comes right down to it, it&#8217;s a movie that ends with a giant
set-piece of dinosaurs fighting helicopters.  My 38 year old self
surrendered to my 12 year old self and just sat back, grinning.</p>
<p>Highly recommended; sure, it&#8217;s a different movie than <em><a href="http://en.wikipedia.org/wiki/The_Man_Without_a_Past">The Man
Without A Past</a></em>
or <em><a href="http://en.wikipedia.org/wiki/The_Eel_(film)">The Eel</a></em> but so
what?  A man ought not live by esoteric foreign fare alone.</p></description>
      </item>


      <item>
         <title>Drag Me To Hell</title>
         <link>http://www.homonculus.net/blog/by_name/drag_me_to_hell.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/drag_me_to_hell.html</guid>
	 <description><p>Pretty stock stuff, but well executed, as one would expect from Raimi.
Alison Lohman is a very appealing protagonist; the plot is nicely put
together, ad the ending is great, although telegraphed pretty
obviously.<br />
</p>
<p>People have said it&#8217;s a &#8220;return to form&#8221;, but I would argue Raimi&#8217;s
style has been evolving pretty consistently, big-budget spectaculars
or no.  Certainly nothing in &#8220;Drag Me To Hell&#8221; would have been out of
place in &#8220;Evil Dead&#8221; or &#8220;Darkman&#8221;, but you can say that about a lot of
&#8220;Spiderman&#8221;, too.<br />
</p>
<p>It&#8217;s also nice and short, always a positive.  Rent it if you like Sam
Raimi pictures, or reasonably gruey spooky supernatural tales of
horror.</p></description>
      </item>


      <item>
         <title>Eden Log</title>
         <link>http://www.homonculus.net/blog/by_name/eden_log.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/eden_log.html</guid>
	 <description><p>It&#8217;s stylishly put together and reasonably compelling, at least so
far.  There are some striking visuals, and the lead (Clovis Cornillac)
has a nice physicality to him.  The plot is not particularly
crystalline, but the limited color and light palette and particularly
the sound design lend the movie a nice distinctive aesthetic.  Being
French, there is also a dash of nudity, and a distressing sex scene
that is hard to parse.</p>
<p>The overwhelming aesthetic is that of a survival horror video game.
But it&#8217;s not bad.  I&#8217;d recommend a rental if you like strange
non-Hollywood sci-fi.</p></description>
      </item>


      <item>
         <title>Sherlock Holmes</title>
         <link>http://www.homonculus.net/blog/by_name/sherlock_holmes.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/sherlock_holmes.html</guid>
	 <description><p>I don&#8217;t share <a href="http://en.wikipedia.org/wiki/Mark_Kermode">my favorite movie
critic&#8217;s</a> fear and loathing
of Guy Ritchie (hey, I liked <em>Snatch</em> well enough), but I was
concerned about this one.  I&#8217;m no Holmesian or whatever the hell they call themselves, so fidelity to source material wasn&#8217;t particularly important to me (although is there <em>really</em> so much single-stick in the stories?), and I quite like Robert Downey Jr.</p>
<p>The problems going in for me were Jude Law, who can be as dead a fish
as ever flopped onto the screen; the slow-mo stuff in the trailer; and
the constant quippery.  Happily, Law was excellent &#8212; he played the
respectable Army doctor straight, but with a wonderful sense of timing
with the down-market Robert Downey; the slow-mo stuff actually is a
useful cinematic device; and the relationship between Holmes and
Watson is so well acted and developed that the quippery works.</p>
<p>I would have cut McAdams, whose character appears to be only there to
reassure us that Holmes is straight, and it goes on a bit too long,
but the balance between comedy and action is well handled, Eddie
Marsen and Mark Strong are both <em>great</em>, and the evocation of the time
and place is very well done.  They&#8217;ve also set up the whole business
for a sequel in the most obvious way possible; cut the McAdams and
about 25 minutes, and it could be <em>fantastic</em>.</p>
<p>Until then, I highly recommend it.<br />
</p></description>
      </item>


      <item>
         <title>This Isn&amp;#8217;t Going To End Well</title>
         <link>http://www.homonculus.net/blog/by_name/this_isnt_going_to_end_well.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/this_isnt_going_to_end_well.html</guid>
	 <description><p>Oh, Dischord, why do you want my monies so?  <a href="http://www.dischord.com/remastered-lp">12&#8221; LPs and EPs include a free MP3 Album Download</a>.</p></description>
      </item>


      <item>
         <title>Song Of The Day: &amp;#8220;Good Morning, Captain&amp;#8221; (Slint)</title>
         <link>http://www.homonculus.net/blog/by_name/song_of_the_day_good_morning_captain_slint.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/song_of_the_day_good_morning_captain_slint.html</guid>
	 <description><p><a href="/static/good_morning_captain.m4a">An old one, but a good one</a>.  I
listened the hell out of <em>Spiderland</em> Back In The Day, and as much as
I love &#8220;Breadcrumb Trail&#8221;, or indeed, the rest of the record, this is
It.  I don&#8217;t know what got me onto it this morning, but I&#8217;m glad I did.  This is sort of the apotheosis of &#8220;post-rock&#8221;, a genre of which I dispute the very existence, and no number of shitass emo bands aping the last ninety seconds (when the &#8220;awesome pedal&#8221; kicks in) can undo the greatness of the achievement.<br />
</p>
<p>I&#8217;m also really glad they didn&#8217;t find a female vocalist.</p></description>
      </item>


      <item>
         <title>Song Of The Day: &amp;#8220;The Birthing&amp;#8221; (Baroness)</title>
         <link>http://www.homonculus.net/blog/by_name/song_of_the_day_the_birthing_baroness.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/song_of_the_day_the_birthing_baroness.html</guid>
	 <description><p>The <a href="/static/birthing.m4a">exemplar</a> of what I described before as
Skynyrd-meets-Helmet.  Christy visibly shuddered at that description,
but I think that it&#8217;s a) apt and b) actually pretty flattering, both
because Helmet (at least <em>Meantime</em> era Helmet) were a really great,
unconventional metal band; and Skynyrd &#8230; well, &#8220;<a href="/static/working_for_mca.m4a">Working For
MCA</a>&#8221; is a really, really, really great
guitar song.  And there&#8217;s nothing wrong with a little deep-fried
boogie.<br />
</p>
<p>I realize that for some this may lead to hideous memories of a
childhood in broiling hot Floridian parking lots, getting stoned,
eating boiled peanuts and listening to Black Oak Arkansas or
something, but for those of us raised in the anomic generic suburbs
that surround (<em>insert city here</em>), with nothing to call a culture of
our own, well, excuse <em>us</em> for our search for meaning, even as we find
our way to the works of the Van Zants, rather than say Thomas Merton
or the Gotama Buddha.</p></description>
      </item>


      <item>
         <title>Assassin&amp;#8217;s Creed 2: First Thoughts</title>
         <link>http://www.homonculus.net/blog/by_name/assassins_creed_2_first_thoughts.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/assassins_creed_2_first_thoughts.html</guid>
	 <description><p>Ok, so I&#8217;m <em>less than 10 seconds in</em> and the game has already failed,
contemptibly &#8212; I can&#8217;t skip the asinine frame story cut-scenes.  Holy
Christ, people, your writing is terrible, your plotting is terrible,
and the whole idea is sub-<em>Mario Brothers</em> in terms of narrative.
Can&#8217;t I just get on to the running through Florence stabbing dudes in
the face?</p>
<p>Also, terrible uncanny valley problems; bad movement animations, and
I&#8217;m <em>still in fucking Canada</em>.  People, I bought this game because
it&#8217;s <em>not</em> a standard stupid third-person solipsistic One Lone Twenty
Year Old Saves Creation, but rather because I can climb around the
buildings of a neurotically reproduced sixteenth century Italy.  The
longer you subject me to the former before I get the latter the MORE I
HATE YOU.</p></description>
      </item>


      <item>
         <title>Riddle Me This</title>
         <link>http://www.homonculus.net/blog/by_name/riddle_me_this.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/riddle_me_this.html</guid>
	 <description><p>So Thomas and I rent a space in a converted warehouse in the Mission
to work in.  Aside from being cold, it&#8217;s great &#8212; cheap, close to good
food, easy parking and public transit.  The problem is the network.
It&#8217;s not that the setup is slow (it&#8217;s not), or that it&#8217;s expensive
(it&#8217;s not); it&#8217;s not even that the hardware is a hideous
anxiety-provoking <a href="/images/wtf.jpg">rat-king</a> of cabling and
superfluous switches.<br />
</p>
<p>No, the problem is that if anybody in the building logs into Windows
Messenger, the <strong>whole stinking network</strong> goes tits-up.  What are the
hell?  How is that <em>even possible</em>?</p></description>
      </item>


      <item>
         <title>Song Of The Day: &amp;#8220;Don&amp;#8217;t Change&amp;#8221; (INXS)</title>
         <link>http://www.homonculus.net/blog/by_name/song_of_the_day_dont_change_inxs.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/song_of_the_day_dont_change_inxs.html</guid>
	 <description><p>This is going to be sort of post-and-run, but holy jeezum crow,
&#8220;<a href="/static/dont_change.m4a">Don&#8217;t Change</a>&#8221; is a great, great, great
song.  It sort of re-entered my consciousness after we watched
<em>Adventureland</em>, where the music is deployed in a fashion such as to
pierce right through my heart and leave me unmanned.  Kristen Stewart
in a Hüsker Dü t-shirt, riding in a car listening to &#8220;<a href="/static/dont_want_to_know.m4a">Don&#8217;t Want To
Know If You&#8217;re Lonely</a>&#8220;?  Opening to &#8220;<a href="/static/bastards.m4a">Bastards Of Young</a>&#8220;?  &#8220;<a href="/static/just_like_heaven.m4a">Just Like
Heaven</a>&#8220;?  I mean, <em>come on</em>.  It was nice to have a movie that was
aimed dead-center at my demographic, for a change.</p>
<p><a href="http://reelsoundtrack.wordpress.com/2009/04/03/adventureland-soundtrack/">Full soundtrack list here.</a></p></description>
      </item>


      <item>
         <title>Uncharted 2</title>
         <link>http://www.homonculus.net/blog/by_name/uncharted_2.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/uncharted_2.html</guid>
	 <description><p>So <em><a href="http://www.unchartedthegame.com/U2AT/">Uncharted 2</a></em>.  What to
make of it.  Let&#8217;s get the positives out of the way first.  The
visuals and particularly the environments are very well put together;
it&#8217;s not simply that they&#8217;re lovely, or large and reasonable
immersive, but that there&#8217;s a clear and strongly stated aesthetic at
work.  The art direction is superb.  This extends to the audio, which
is consistently excellent &#8212; ambient noises are appropriate to the
story, and are well executed.  The game itself does have a quality of
immersion that I felt missing from the first one; I found myself
surrendering to the game world more often than usual.</p>
<p>Even the voice acting was well done; well varied and competently
executed.  The game is a third person shooter with some agreeably
minor platforming elements.  That&#8217;s fine, as the genre conventions are
adhered to none too slavishly.  I also found it fairly easy, meaning
that there were few punitive dick-waving IN YOUR FACE sequences
designed to frustrate the more causal gamer.  It also resists the
plague of &#8220;open-world&#8221; non-sense; it is nicely linear and progressive,
meaning that you are never at a loss as what to do next.  This is
becoming increasingly important to me as I realize that the world of
games is splitting into those designed as social media &#8212; the
online-only titles like <em>Halo</em>; those meant to express underlying OCD
by introducing unholy quantities of programmatically generated
&#8220;content&#8221; to appeal to the completists and autistics who chase
achievements; and those games that have a narrative focus and try to
involve the player in a non-coercive guided experience towards a
conventional narrative resolution.  I throw my lot in largely with the
latter, although all games can bring pleasure.</p>
<p>But the unquestioned progress made by Naughty Dog in squeezing
high-quality visuals from their engine has released them from the
bounds of a healthy, natural humility, and the cutscenes are an
unmitigitated horrorshow.  You have never been down in the bottom of
so uncanny a valley.  It is <em>horrible</em> and makes me hate hate hate
hate hate <em>all</em> of the characters with a kind of wild Bacchanalian
frenzy.  I want to see them torn to pieces by a horde of wine-crazed
Maenads.  I want to see their rubbery greasy faces melted off by the
Arc of the motherfucking Covenant.  I want in short the ability to
play the game completely through in the over-the-shoulder
third-person.</p>
<p>The story is also mediocre.  You hit some excellent set pieces, and
some beautiful environments, but the whole is much less than the sum
of the parts.  The connections between set pieces is thin, and the
overall story is too baroque to not distract.  It&#8217;s hardly terrible,
and I give Naughty Dog considerable props for not resorting to
standard video game puerility; think of the movie it could be made
into as a bad straight-to-DVD sequel to <em><a href="http://www.imdb.com/title/tt0465234/">National Treasure
2</a></em>.</p>
<p>I would also venture that the control system could stand to learn from
<em>Gears Of War</em>, which retains the state of the art in the
over-the-shoulder gameplay, and the camera still makes bad decisions,
leading to the Long Walk more often than one would like.  I may be
just being nostalgic, but I seem to remember that this problem has
been <a href="http://en.wikipedia.org/wiki/Super_Mario_64">solved</a>.  Why the
continued trouble, video game companies?</p>
<p>This is not to run the game down; it&#8217;s excellent, if derivative stuff,
and I would recommend it as a mild purchase/strong rental.  Naughty
Dog&#8217;s commitment to cinematics is to be admired, if not commended, and
currently, there&#8217;s nobody doing a better job at aping cinema.</p>
<p>Recommended, but it makes no waves.  It is no closer to a new
aesthetic than <em>Doom III</em>, albeit much better executed.  If you&#8217;re
looking for a predictable, bland gaming experience that will not even
attempt to stretch the boundaries of what video games are, this is as
good a choice as you will find.</p></description>
      </item>


      <item>
         <title>New Headphones</title>
         <link>http://www.homonculus.net/blog/by_name/new_headphones.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/new_headphones.html</guid>
	 <description><p>So my trusty Shure canalphones SE530s bit the dust &#8212; for a
fantastically great audio experience, they sure skimp on the physical
manifestation, with shoddy plastics and poor solder.  I have replaced
them with a pair of Westone UM2 &#8216;phones.  I think they&#8217;re likely
slightly worse, from an audio fidelity standpoint, but they are
clearly better constructed.  The leads are tightly braided, there are
strong collars at the base of the earpieces and at the 1/8&#8221; plug at
the end.  They just <em>feel</em> less fragile, which is crucial, as the
primary applicaiton here is as an adjunct to my portable listening
devices, which often get jammed into pants pockets or dumped
unceremoniously into the backpack.</p>
<p>An entirely unexpected bonus is that they can take the Shure soft-foam
tips (the ones like nice high-end noise blocking earplugs), which
yields fantastic audio isolation.  I recommend these headphones
unreservedly, especially if like me you are deeply suspicious of
active noise cancellation and want to be able to listen to your music
in noisy environments.</p></description>
      </item>


      <item>
         <title>BASEBALL ROBOT</title>
         <link>http://www.homonculus.net/blog/by_name/baseball_robot.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/baseball_robot.html</guid>
	 <description><p>Who voted for Cabrera?  I mean, <em>really</em>?  Happily, the Baseball Robot
(.365/.444/.587 &#8212; 170 OPS+) failed to fail, and the BBWAA, fumbling
around, finally made a non-idiotic TWINT related decision.  Perhaps I
will attend opening day next year; after all, I&#8217;m committed to being
in the country until April. </p></description>
      </item>


      <item>
         <title>We&amp;#8217;re In!</title>
         <link>http://www.homonculus.net/blog/by_name/were_in.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/were_in.html</guid>
	 <description><p>We&#8217;re in!  Paul called me at about 7 with the offer, and I accepted
immediately.  We head back at 10am tomorrow.  This is WILD!  Yay, us!  Particularly, yay Thomas!</p>
<p>By the way, the quotes are randomly selected; I wasn&#8217;t trying to be
some kind of horrible suck-up.</p></description>
      </item>


      <item>
         <title>YC Interview</title>
         <link>http://www.homonculus.net/blog/by_name/yc_interview.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/yc_interview.html</guid>
	 <description><p>So Thomas and I are waiting for our <a href="http://www.ycombinator.com">YC</a>
interview, and it&#8217;s been surprisingly low stress.  We&#8217;ve talked to a
bunch of other groups, both interviewees and alumni (all male, so back
off grammarians).  People are cheerful and open and friendly.  There
are short-boy Diet Coke cans and snacks.<br />
</p>
<p>The demo is working, so we&#8217;re pretty ready.  Now, we have an hour or
so to wait.</p></description>
      </item>


      <item>
         <title>In Our Time</title>
         <link>http://www.homonculus.net/blog/by_name/in_our_time.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/in_our_time.html</guid>
	 <description><p>I have been hooked on the BBC Radio 4 show, <em><a href="http://www.bbc.co.uk/radio4/history/inourtime/">In Our
Time</a></em>; the wildly
varied subject matter, engaging guests, and fluid, effortless
erudition of host Melywn Bragg combine to make me feel good about
being ignorant &#8212; if I <em>was</em> a know it all, I wouldn&#8217;t have <em>In Our
Time</em> to look forward to every week.</p>
<p>However, their archive is terrible.  It&#8217;s all there, yes, but in
human-hating Real Audio format, not the useful MP3 that the podcast is
delivered in.  It&#8217;s also unhelpfully broken up by subject matter,
where a sensible person wants to hear them in the order broadcast.  I
would like to create a complete archive, and thanks to friends, I have
<a href="/iot.html">the following</a> available.  It&#8217;s incomplete, only reaching
back to 2003, and there are some shows missing from 2008, as well, but
hey, it&#8217;s a start.  They&#8217;re zipped up by years, because it&#8217;d be too
much of a pain in the ass to try and download the episodes
individually.</p>
<p>Share, and enjoy.</p></description>
      </item>


      <item>
         <title>Baroness</title>
         <link>http://www.homonculus.net/blog/by_name/baroness.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/baroness.html</guid>
	 <description><p>Think Helmet + Skynyrd.  This <em>Blue Record</em> is pretty damn good, but I
think the <em><a href="http://www.youtube.com/watch?v=_zu3lfaSJcY">Red Record</a></em> is
better.  chugga chugga chugga.</p></description>
      </item>


      <item>
         <title>Yay us!</title>
         <link>http://www.homonculus.net/blog/by_name/yay_us.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/yay_us.html</guid>
	 <description><p>So Thomas and I were granted a Y-Combinator interview.  I can&#8217;t help
but feel that this is a good thing, but I am getting a little nervous
about the process.  Working on the demo stuff now &#8212; it&#8217;s hard to do
solo, but I persevere.</p></description>
      </item>


      <item>
         <title>Yes, I Installed A Jabber Server</title>
         <link>http://www.homonculus.net/blog/by_name/yes_i_installed_a_jabber_server.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/yes_i_installed_a_jabber_server.html</guid>
	 <description><p>For some reason related to my encroaching Google-paranoia, I have
decided that my IM system will be Jabber; and the server will be one I
run and pay for myself.  This is not merely paranoia; it borders on
disassociative psychosis.  But nothing stupid and pointless ventured,
no holes punched in drywall gained.</p>
<p>Software: it all <em>really</em>, <strong>really</strong>, <strong><em>really</em></strong> sucks.  I decided
that I&#8217;d use &#8220;<a href="http://prosody.im/">Prosody</a>&#8220;, because hey why not,
it&#8217;s less monstrous than installing <em>Erlang</em> just to fucking chat.
But, never one to do things easily, I maintain a separate build root
that&#8217;s <em>not</em> /usr/local (which for reasons that are lost to me in the
dim mists of time, I hate).  But!  In order to install &#8220;Prosody&#8221; one has
to install Lua &#8212; <em>NOTE TO SELF</em>: INSTALLING A LANGUAGE INTERPRETER WHO&#8217;S
DOCUMENTATION IS IN <em>PORTUGESE</em> IS THE FIRST SIGN THAT YOU&#8217;VE MADE A
GRIEVOUS MISTAKE &#8212; and then a whole giant whack of dependencies, like sockets (apparently, Brazilians don&#8217;t care for their sockets) and, more depressingly,
<em>expat</em>.  Yes, this process involves <em>XML</em>.</p>
<p>There are many things I hate, most if not all of them software
related, but there is little I detest quite so pointedly as XML.  And
now I have to go find a stupid goddamn XML library so this <em>IM</em> system
can talk to other people?  Is this protocol not self-describing?  Are
we not men?  Have we fallen to the level of <em>dumb beasts</em>?  And then,
as if I hadn&#8217;t been worked over enough by the preceeding, I have
<em>patch Makefiles</em> to get the fucking Lua expat wrappers to build.</p>
<p>Why? Why? Why?</p>
<p>Usually at this point I give up, but I had some strong Oolong before
bed so I powered through it.  I even went to a <em>certificate authority</em>
and got a <em>signed XMPP certificate</em>!  Yes, I am part of this oily web
of XML based trust.<br />
</p>
<p><em>sigh</em></p>
<p>The strict aceticism of the world of
<a href="http://www.amazon.com/Discipline-Programming-Edsger-W-Dijkstra/dp/013215871X">Dijkstra</a>
becomes more attractive with each passing softwaer-related blow these days.  Those of
you interested, however, can reach me
<a href="xmpp://jfb@homonculus.net">here</a>.</p></description>
      </item>


      <item>
         <title>HK People Love Them Their Fancy Cars</title>
         <link>http://www.homonculus.net/blog/by_name/hk_people_love_them_their_fancy_cars.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/hk_people_love_them_their_fancy_cars.html</guid>
	 <description><p>Just watching out our 9th floor window in Wan Chai for 15 minutes or so: </p>
<ul>
<li>F430</li>
<li>DB9</li>
<li>Panamera (<em>barf</em>)</li>
<li>R8</li>
<li>GTR</li>
</ul>
<p>&#8230; and countless big black Mercs.  I get the F430 or the DB9 &#8212; those
cars are <a href="/images/db9.jpg">dead</a> <a href="/images/f430.jpg">sexy</a>; but it seems
looney to drive a car as hyperbolically fast (if desperately ugly) as
a GTR in a city with traffic this wretched.  I mean, a GTR isn&#8217;t even
that stupidly expensive &#8212; but I guess that&#8217;s the way the sexual
selection cookie crumbles.  Gotta keep impressing those peahens.</p></description>
      </item>


      <item>
         <title>Real Conversations In Hong Kong, Part I/many</title>
         <link>http://www.homonculus.net/blog/by_name/real_conversations_in_hong_kong_part_imany.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/real_conversations_in_hong_kong_part_imany.html</guid>
	 <description><ul>
<li><em>Me</em>: What&#8217;re we having for dessert?</li>
<li><em>Thomas</em>: How about turtle jelly?</li>
<li><em>Me</em>: Sure, why not?</li>
</ul>
<p>Later:</p>
<ul>
<li><em>Me</em>: Huh.  Bitter.  Hand me the syrup.<br />
</li>
<li><em>Amy</em>: Yeah, it&#8217;s more medicine than dessert.</li>
<li><em>Me</em>: What&#8217;s this made of, anyway?  If it&#8217;s made of turtles don&#8217;t &#8230;</li>
<li><em>Thomas</em>: Turtles, of course.</li>
<li><em>Me</em>: &#8230;</li>
</ul></description>
      </item>


      <item>
         <title>O How I Want This</title>
         <link>http://www.homonculus.net/blog/by_name/o_how_i_want_this.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/o_how_i_want_this.html</guid>
	 <description><p><a href="http://www.pinktentacle.com/2009/10/video-giant-animatronic-gomora-suit/">WANT WANT WANT WANT</a></p></description>
      </item>


      <item>
         <title>Work, Work, Work</title>
         <link>http://www.homonculus.net/blog/by_name/work_work_work.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/work_work_work.html</guid>
	 <description><p>Spent the day today recording and rerecording a video for the <a href="http://ycombinator.com/video.html">Y
Combinator</a> folks.  I think it came
out pretty well, but it&#8217;s longer than a minute.  I&#8217;d post it here but
I want to make sure that Thomas is cool with that.  We&#8217;re going to go
get some BBQ pork to celebrate.</p></description>
      </item>


      <item>
         <title>How To Be Sensible</title>
         <link>http://www.homonculus.net/blog/by_name/how_to_be_sensible.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/how_to_be_sensible.html</guid>
	 <description><p>How I know that I&#8217;m being sensible, now that I don&#8217;t have a
job: I haven&#8217;t made an appointment at my tailor to get any new clothes
made. <strong><em>OH, THE SACRIFICES WE MAKE</em></strong>.</p></description>
      </item>


      <item>
         <title>HK: Day Three</title>
         <link>http://www.homonculus.net/blog/by_name/hk_day_three.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/hk_day_three.html</guid>
	 <description><p>Yesterday we got started a little late &#8212; I didn&#8217;t rewake until 8:30
or so, so we didn&#8217;t get to the office and started until 9:30.  Still,
we made good progress on the application.  Future directions are
starting to become clearer.  Some conceptual fuzziness I was grappling
with has receded.  Seeing other people&#8217;s successful y-combinator
applications was very helpful.</p>
<p>For lunch we went to a BBQ place around the corner: I had some pretty
delicious pork:</p>
<p><a href="/images/hk_pork.jpg"><img src="/thumbs/hk_pork_thumb.jpg"/></a></p>
<p><em>Mmmmmm</em> rich in porkly goodness.  The restaurant was totally awesome,
too; we got seated, Thomas ordered, we got the food &#8212; all in 30
seconds.  I wolfed down my plate and ordered some extra BBQ; a Yakult was <em>definitely</em> in order, but man was it delicious.</p>
<p>Then, back to the grind.  The office is tiny and way too cold, but
they&#8217;re turning off the A/C this weekend, so it&#8217;s going to get a lot
warmer.  I&#8217;m hoping to get the answers in our app tightened up a bit
so I can go to the beach on the day after we submit it.<br />
</p>
<p>After work, we had a bowl of noodles and then hit the
<a href="http://cocoahk.com/">Cocoaheads</a> meeting at a local Mac reseller.  I
have to apologize to George the speaker, because I was disassociating
from jetlag and basically incapable of standing up straight.  But I
met some of the local nerdery, who seemed cool, and learnt some about
the app advertising business on the iPhone &#8212; not directly relevant to
what I want to do, but useful and intelligently presented.  What I can
remember of it, that is.  I made Thomas take me back to my room,
because in my fugue state I was as likely to end up in Macau as the
Yesinn if I wasn&#8217;t being shepherded about. But now I have the route
back from the MTR burnt into my brain, so I&#8217;ll be OK.</p>
<p>Last night went much better vis á vis the sleeping; I powered through
until about 10:15 and slept to 6am.  Gonna take a shower and go get a
coffee and a paper.</p></description>
      </item>


      <item>
         <title>HK: Day One!</title>
         <link>http://www.homonculus.net/blog/by_name/hk_day_one.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/hk_day_one.html</guid>
	 <description><p>Arrived yesterday at noonish; Thomas picked me up and we grabbed some
lunch in the IFC mall &#8212; wonton soup and pig&#8217;s knuckles.  Then, off to
the room I rented for the duration.  The office is right near the
Fortress Hill MTR stop, but they put me in a room in Causeway Bay;
it&#8217;s tiny, but has a private toilet/shower, free WiFi, and plenty of room for what
I need (read: sleep the sleep of the dead; change pants).  Awesome!  And $55USD/night!  Thank you, <a href="http://www.yesinn.com/hk/ehostel.htm">Yesinn</a>!</p>
<p>After checking in, I took a quick shower, and felt much more human.
We went SIM card shopping.  US people, imagine if you could actually
shop for a phone &#8212; <em>on features</em> &#8212; and then shop for wireless
service &#8212; <em>on price</em>.  It all felt a little <em><a href="http://www.youtube.com/watch?v=66pTPWg_wUw">The Gods Must Be
Crazy</a></em> to me, coming from
a third-world telecoms market to a first-world one.  My shiny new
iPhone (provider unlocked, naturally) works fine on my shiny new
Vodaphone pay-as-you-go plan.  Of course, the needs of Qualcomm&#8217;s
lobbyists for new yachts and a slavish boot-licking deference to
the 19th century business models of <em>convicted monopolists</em> are more
important to USAn regulators than, you know, serving the public, so
don&#8217;t expect a mobile phone unfucking any time soon, America!</p>
<p>OK, so the level one Maslow needs having been met (shower, pig&#8217;s
knuckles, mobile phone), Thomas and I set out to rent a service office
for the two weeksish I&#8217;ll be in town.  We got a place in Wan Chai;
it&#8217;s tiny, but servicable, and we got started writing stuff last
night.  Rock!  Mostly we sorted to-dos and got stuff up and running on
various Linode systems.  Next up: serious work on the y-combinator
application process, and application architecture.  Too, learning Ruby.</p>
<p>Dinner was at a <a href="http://www.asiasentinel.com/index.php?Itemid=39&amp;id=52&amp;option=com_content&amp;task=view">Shanghainese
place</a>
around the corner, where we had some hairy crab, among other
delicacies.  It was pretty goddamn good, but maybe I&#8217;m just feeling
the HK euphoria, wherein everything tastes good because I&#8217;m so excited
to be in HK.  Dinnae.  I started to fade out around 8:30, though, so I
walked back from the office to my room, stopping in Wellcome for
water, soda, and Yakult.</p>
<p>Woke up this morning at 3:30, wide awake.  Sucks, but I got some blog
software development time in.  We&#8217;ll see how I do today.</p></description>
      </item>


      <item>
         <title>BR0017: SFO -&gt; TPE -&gt; HKG</title>
         <link>http://www.homonculus.net/blog/by_name/br0017_sfo_tpe_hkg.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/br0017_sfo_tpe_hkg.html</guid>
	 <description><p>I anticipate jetlag.  Still, it&#8217;s the first concrete step &#8212; well,
other than <em>quitting my job</em> &#8212; towards the Glorious New Future.  I
just hope Thomas has something restorative lined up when I stumble off
the Airport Express, barely alive.</p>
<p>I did get comped into the EVA VIP Lounge, which is a nicer place to
sit and wait than at the gate &#8212; free booze!  fresh fruit!  <em>Friends</em>
reruns on the TV! &#8212; but it&#8217;s just whistling past the discomfort
graveyard as near as I can tell.  I&#8217;m going to try and stay up until
4am SF time, so as to sleep fully through the rest of the flight.
<a href="http://en.wikipedia.org/wiki/Melatonin">Melatonin</a> is strongly
indicated.  Either way, I&#8217;ll be a shambling wreck when I get off the
plane.  Of course, all jetlag from flying east to west pales in
comparison to the misery I suffer coming back, when I am a
disassociating, shivering, zombie-like wreck for the better part of a
week.</p>
<p>Could this be the least interesting blog post ever?  Only time will
tell, but it certainly has to be a strong, strong contender.</p></description>
      </item>


      <item>
         <title>Jesus Lizard, &lt;strike&gt;Killdozer&lt;/strike&gt;</title>
         <link>http://www.homonculus.net/blog/by_name/jesus_lizard_strikekilldozerstrike.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/jesus_lizard_strikekilldozerstrike.html</guid>
	 <description><p>Boyko, Welles and Ms. Welles, and I went to see <a href="http://www.thejesuslizard.net/">The Jesus
Lizard</a> last night.  It was at the
Fillmore, which <em>is</em> a nice room, albeit a stupidly expensive one ($6
for the privilege of printing my tickets at home?  Fuck me blue!)</p>
<p>Right off the bat, I was wronged by the non-presence of openers
<a href="http://www.youtube.com/watch?v=BhFx3cV2ig4">Killdozer</a>, who&#8217;s absence
was noted by a small sign on the side of the venue.  FAIL.  However,
the Jesus Lizard delivered in spades.  They were tight, they were
brutal, they played
&#8220;<a href="http://www.youtube.com/watch?v=mIERMxKaKCQ">Mouth Breather</a>&#8220;. I was
happy.  It was largely the same cohort what showed up for Shellac and
Arcwelder, unsurprisingly, and, although the years haven&#8217;t been
particularly kind to either David Yow, or, to be perfectly honest,
most of us in the audience, Duane Denison was looking quite dapper,
and I deeply, <em>deeply</em>, covet his guitar (a semi-hollow body Travis
Bean with a Bigsby, if you must know.)</p>
<p>And they rocked out, although Yow cock was not out.  He was
interactive, but again, the years have definitely taken their toll.
Still, it compares favorably with seeing them in 1993, especially as
<em>this time</em> I didn&#8217;t have to freeze my ass off waiting for the Garfield
bus at 2.30am.</p></description>
      </item>


      <item>
         <title>The Informant!</title>
         <link>http://www.homonculus.net/blog/by_name/the_informant.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/the_informant.html</guid>
	 <description><p>Very, very good.  Slightly longer than necessary, but a great
central performance from Damon; good work from Bakula and Joel McHale;
and, of course, the gripping <em>real life</em> story of international
conspiratorial lysine price fixing!  Be still, my beating heart!</p>
<p>Also of note is the slightly anachronistic music by <a href="http://en.wikipedia.org/wiki/Marvin_Hamlisch">Marvin
Hamlisch</a>, which was
slightly disorientating, in a good way.  I have to admit that I
generally prefer the conventional Hollywood style work that Soderbergh
does (<em>The Limey</em>, <em>Out Of Sight</em>, <em>Erin Brockovich</em>) to his more
obtuse efforts (<em>Solaris</em>, <em>Che</em>, <em>Bubble</em>).</p></description>
      </item>


      <item>
         <title>How I Build Emacs</title>
         <link>http://www.homonculus.net/blog/by_name/how_i_build_emacs.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/how_i_build_emacs.html</guid>
	 <description><p>I build <a href="http://savannah.gnu.org/cvs/?group=emacs">Emacs</a> obsessively;
running it as I do on OS X, which is a supported but honestly not
really first class platform, there are often niggling little fixes
that appear in the CVS tree for annoyances that are more apparent on
OS X than say Lixnuxis or whatever.<br />
</p>
<p>So I wrote a script.  My Emacs setup is as follows:</p>
<ul>
<li>the .app bundle is in ~/Applications;</li>
<li>Emacs is built <code>--disable-ns-self-contained</code>, because I want a stable site-lisp &#8212; I have a bunch of third-party packages that I don&#8217;t want to have to reinstall into a self-contained app bundle each time;</li>
<li>I have a /usr/gnu hierarchy wherein I build GNUish stuff like &#8220;aspell&#8221; &amp;c.</li>
</ul>
<p>Ths may come in handy, or maybe not.  Regardless, here you go: <a href="/code/html/build-emacs.zsh_code.html">build-emacs.zsh</a></p></description>
      </item>


      <item>
         <title>Brutal Legend &amp;#8212; A Turn For The Worse</title>
         <link>http://www.homonculus.net/blog/by_name/brutal_legend_a_turn_for_the_worse.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/brutal_legend_a_turn_for_the_worse.html</guid>
	 <description><p>OK, so it gets pretty bad.  Once you knuckle down and get into the
meat of the game, the main play mechanic is a series of encounters
structured as
<a href="http://en.wikipedia.org/wiki/Real-time_strategy">RTS-lite</a> battles.
The framing is clever, of course &#8212; this is one of the <em>cleverest</em>
games I&#8217;ve played in a while &#8212; but the implementation of the RTS
elements is <em>pissweak</em>.<br />
</p>
<p>You have a few units, a unit cap, a resource to be harvested, and
waves of enemies.  The problems are legion; unit-level command
controls are bad (expected on a console controller); the units are
messy &#8212; when should I use roadies?  when should I use headbangers?;
there&#8217;s some conceptual difficulty with your avatar &#8212; should I fly
around the battlefield directing traffic?  Or land and kick ass?
Neither is particularly well executed, and what you don&#8217;t have that
any sort of RTS game requires is a view of the entire battle theater.
This decision, to base the game narrative in terms of this poor play
mechanic is really a serious weakness &#8212; there&#8217;s nowhere to go with
it; you stomp from one stage to the next, meeting these dumbass
encounters with controller-mashing, because there&#8217;s no <em>depth</em> to the play.</p>
<p>Too!  The side missions are really not missions; there&#8217;s a sit in a
bucket and shoot at things one; a chase down overworld creatures one;
an ambush opposition metalheads one.  They&#8217;re clearly throw-ins to pad
completion length, and it wouldn&#8217;t surprise me if they were
programmatically generated for all the thought that&#8217;s gone into them.</p>
<p>So what&#8217;s good about it?  There&#8217;s surprising depth to the story, given
that it reads like a stoner metalhead just pulled his most ridiculous
albums off the shelf and arranged them by theme.  As I said before,
there&#8217;s a respect for the source material that I think is rare &#8212; I
may occasionally listen to <a href="http://www.hydrahead.com/">Hydra Head</a>
<a href="http://torcheband.blogspot.com/">pseudo-metal</a> but I have a strong
core belief in the redemptive silliness of &#8220;<a href="http://www.youtube.com/watch?v=OPV5b2SrjIY">The Thing That Should Not
Be</a>&#8220;, and the last metal
show I was at was <a href="http://www.the-haunted.com/site/">The Haunted</a>.  In
other words, I may not be a lifestyle metallist, but I&#8217;m no Ritual
Roasters-style bike messenger poser, neither.</p>
<p>The voice acting is very good; it feels much more like movie dialog,
with characters interacting in a way that seems much more like actual
dialog than the typical disconnected stream of words you get in video
games.</p>
<p>Overall, I&#8217;d back off a purchase recommendation.  I haven&#8217;t had any
real technical issues with it yet, and the aesthetic is as good as any
I&#8217;ve seen in a game this year.  If you can just sort of button-mash
through the encounters, you&#8217;ll see and hear a lot of cool stuff.
Perhaps this is the very definition of a rental title, then.</p></description>
      </item>


      <item>
         <title>You Annoy Me</title>
         <link>http://www.homonculus.net/blog/by_name/you_annoy_me.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/you_annoy_me.html</guid>
	 <description><p>This morning, at the Chinese-run <em>donuterie</em>, the doucebag in line in
front of me was using <em>babytalk</em> with the woman behind the counter.
Hey, asshole: just because she doesn&#8217;t speak much English doesn&#8217;t make
her an <em>infant</em>.</p></description>
      </item>


      <item>
         <title>Brutal Legend &amp;#8212; First Thoughts</title>
         <link>http://www.homonculus.net/blog/by_name/brutal_legend_first_thoughts.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/brutal_legend_first_thoughts.html</guid>
	 <description><p>So far, it&#8217;s great; for all the humor, they&#8217;re taking the goofy metal
aesthetic at face value &#8212; sure, it&#8217;s <em>dumb</em>, but it&#8217;s also <em>epic</em>, a
combination well understood by <em>c.f.</em> Mastodon, or Judas Priest; but one
that leaves the Mission hipster ironist largely unmanned, without a
wink-wink nudge-nudge surface to grasp on and sneer off of.</p>
<p>The game mechanic is a little USPS for my tastes, with mild pursuit of
<strong><a href="http://tleaves.com/weblog/archives/000315.html">R</a></strong>.  Jack Black
actually lends some character to the big budget voice acting, which is
rare and welcome.  The overworld is a bit dry.  Haven&#8217;t found many
&#8220;side quests&#8221; yet.  Still largely unconvinced by the genre of &#8220;open
world&#8221; games, which worlds tend to be cramped small and boring.  More
direction in a better crafted experiential environment, please (see,
<em>Mass Effect</em> vs. <em>Bioshock</em>, for an example.)</p>
<p>Overall, though, it&#8217;s pretty enjoyable in the three or so hours I&#8217;ve
farted around.  Almost no penalty for dying, which is good because the
car controls are pretty much just pants.</p>
<p>More later, but it&#8217;s a welcome surprise.</p></description>
      </item>


      <item>
         <title>Leaving Apple</title>
         <link>http://www.homonculus.net/blog/by_name/leaving_apple.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/leaving_apple.html</guid>
	 <description><p>So as of October 19th, I will no longer be an employee of Apple, Inc.,
where I&#8217;ve worked for the last four and half years as the senior
software engineer on the iTunes Store, responsible for video quality
and processing.  It&#8217;s a bittersweet moment for me; I&#8217;ve had a hell of
a good time &#8212; I&#8217;ve earned a great deal about digital video, the
movies and TV businesses, and my own capabilities.  And I&#8217;ve met a
whole group of great people.</p>
<p>I was hired to bring some kind of sense to the iTunes content
database, a task that I spent about 30 seconds on before being pulled
over to help launch the iTunes Video Store.  I had done some simple
MJPEG streaming stuff with a Giant SGI Power Challenge, but that was
back when a Giant SGI Power Challenge was actually an impressive piece
of kit.  In other words, my sole digital video experience at that time
<em>predated Fast Ethernet</em>.</p>
<p>All credit to my boss, then, who asked me if I thought I could do it,
and who believed me when I said I could.  Since then, the video
product has grown horizontally &#8212; movies, TV shows, high-def, rentals
&#8212; and vertically, with a much deeper and more sophisticated set of
tools.  I feel honored to have been given the chance, and I&#8217;m <em>very</em>
proud of the work that I&#8217;ve done.</p>
<p>So <strong>why leave</strong>?  I&#8217;m leaving because a friend in Hong Kong has an
idea for a startup business that I feel has legs, and the timing was
right &#8212; my work at Apple had entered its maturity, with incremental
improvements and bugfixes the foreseeable future.  I have no beef with
the problems of maturity, but I am ultimately more excited about
starting something new.  Also, Christy and I would love to live in
Hong Kong &#8212; it&#8217;s like living in <em><a href="http://en.wikipedia.org/wiki/Blade_Runner">Blade
Runner</a></em>, with (hopefully)
fewer replicants and (undoubtedly) better public transit.</p>
<p>My advice to anybody considering a job at Apple, or at the iTunes
Store &#8212; <em>do it</em>.  You may or may not end up with your dream job, but
you&#8217;d be hard-pressed to find a better environment to work, and your
coworkers will be <em>outstanding</em>.</p></description>
      </item>


      <item>
         <title>Fucked Up</title>
         <link>http://www.homonculus.net/blog/by_name/fucked_up.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/fucked_up.html</guid>
	 <description><p>Boyko turned me on to these fine Canadian fellows, and I&#8217;m thoroughly
enjoying it.  There&#8217;s sort of a flirtation with Gravity Records at
their least irritating.  Happily there are also odd little excursions
from what you expect; unexpected little spandrels of melody pop up in
the course of 18 minutes of brutality.  But make no mistake, this is
hardcore punk rock in the 90&#8217;s American vein, owing more to Victory
records than maybe say <em>Matador</em>.</p>
<p>Worth every penny, especially <em><a href="http://en.wikipedia.org/wiki/The_Chemistry_of_Common_Life">The Chemistry of Common Life</a></em>, which I
am quite enjoying.  Rock on, Canada.</p></description>
      </item>


      <item>
         <title>Tags</title>
         <link>http://www.homonculus.net/blog/by_name/tags.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/tags.html</guid>
	 <description><p>Right.  You&#8217;ll have noticed tags, too.  Soon, of course, this blog will be able to receive mail.</p></description>
      </item>


      <item>
         <title>So, Comments</title>
         <link>http://www.homonculus.net/blog/by_name/so_comments.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/so_comments.html</guid>
	 <description><p>So one of you what shall remain nameless &#8212; one of the, what, three of
you? what read this blog &#8212; wants to know why no comments.  I don&#8217;t
have comments mostly because this blog is completely static; it&#8217;s
compiled from data that I have locally and shipped up to my hosting
service.  I&#8217;m not paranoid about security, really, nearly as much as
I&#8217;m irritated by complexity.</p>
<p>Why have a totally dynamic <em>web application</em> when all I&#8217;m doing is
spouting gibberish, right?  Well, as you may have noticed, I&#8217;ve added
an <em>RSS feed</em>, and now I&#8217;m giving some thought as to how perhaps to
add comments.  Via email?  Probably too much overhead, and latencies
far too great to allow for actual discussions.  A third-party comment
system?  Creepy data slurping and lame implementations, as far as I
can tell.  Roll one&#8217;s own?  Eek.  I mean, I&#8217;ve got some free time,
willol having left my job on the 19th of October and all, but
&#8230; really?  I mean, I&#8217;m not opposed to reinvention, and I have to
admit that there&#8217;s a &#8220;blog_comments&#8221; table already in the database
that I store this blog in, but it seems something like a nerd too far.</p>
<p>If people care, I&#8217;ll get on it, I guess.  This is in your hands,
gentle readers.</p></description>
      </item>


      <item>
         <title>The Invention Of Lying</title>
         <link>http://www.homonculus.net/blog/by_name/the_invention_of_lying.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/the_invention_of_lying.html</guid>
	 <description><p>Ricky Gervais is surely a genius; but this movie is baggy, overlong,
and tedious.  Too, Jennifer Garner is as dead a fish as you can find
for a romantic lead.  The idea is never fully explored, and everything
just sort of goes all saggy and moist about half-way through.  Skip
it, and rent <em><a href="http://en.wikipedia.org/wiki/Ghost_Town_(film)">Ghost
Town</a></em> instead;
superior in concept and execution, and with a much more interesting
cast.  Greg Kinnear was excellent, and Tea Leoni is far and away a
more gifted comic and romantic actress than Mrs. Ben Affleck.</p>
<p>Stay away.</p></description>
      </item>


      <item>
         <title>Zombieland</title>
         <link>http://www.homonculus.net/blog/by_name/zombieland.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/zombieland.html</guid>
	 <description><p>We walked into this little gem with basically no expectations.  It
turned out to be <em>excellent</em>, much funnier and more gruey than I had
expected.  Horror comedy seems like a particularly difficult
combination to get right, but I felt that
<em><a href="http://en.wikipedia.org/wiki/Zombieland">Zombieland</a></em> struck pretty
much the right tone.  Also much in its favor is an 81 minute running
time.  Not a lot of fat to be cut out of this one.</p>
<p>My only concern is that Jesse Eisenberg will end up typecast in
<em>-land</em> movies; he was great in this, and really great in
<em><a href="http://en.wikipedia.org/wiki/Adventureland_(film)">Adventureland</a></em>,
but I&#8217;m not sure how many more mopey over-educated Jews he needs to
play in movies that take place in theme parks.</p>
<p>With that caveat: Highly recommended.</p></description>
      </item>


      <item>
         <title>Anvil: The Story Of Anvil</title>
         <link>http://www.homonculus.net/blog/by_name/anvil_the_story_of_anvil.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/anvil_the_story_of_anvil.html</guid>
	 <description><p>I liked this rather a lot; it&#8217;s a good natured documentary about some Canadian
metal lifers who were reasonably big in the early &#8216;80s and have, in
defiance of God and man, continued to make mediocre metal records for
thirty years while living the lives of decent working-class Canadians.</p>
<p>I was struck by a resemblance to <em><a href="http://en.wikipedia.org/wiki/Some_Kind_of_Monster_(film)">Some Kind Of
Monster</a></em>;
the dynamic between Lips and Robb Reiner (Anvil) was much the same as
that between Lars Ulrich and James Hetfield; except that whereas the
latter live the life of the untrammeled Id; the Anvil guys are
basically just a couple of Canadians.  They don&#8217;t have the corporate
structure that gives Ulrich and Hetfield a scaffolding in which they
can freely be abusive to each other.  Lips and Robb just have to sort
of figure it out like any two friends.</p>
<p>This was excellent, if a little light-weight.  Much of the movie is
constructed around the narratives of <em><a href="http://en.wikipedia.org/wiki/This_Is_Spinal_Tap">This Is Spinal
Tap</a></em>, and the
haplessness of the band probably overstated to some degree.  It&#8217;s
forgettable, but I admit I misted up a bit during &#8220;Metal On Metal&#8221; in
front of 2500 dutifully excited Japanese.</p>
<p>Recommended.</p></description>
      </item>


      <item>
         <title>Crank 2</title>
         <link>http://www.homonculus.net/blog/by_name/crank_2.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/crank_2.html</guid>
	 <description><p>I like Jason Statham fine, and I have no real problem with lousy
movies.  But right off the bat, I discovered Issues, mostly to do with
<em>liquefaction</em>, and a poster of <a href="http://seedgivethtree.files.wordpress.com/2008/07/mao1.jpg">The Great
Helmsman</a>
in the backalley surgery?  Unlikey.  But the problems continued.</p>
<p>What aesthetic it has (no different from the first picture) is clearly
informed by video games, for better or (more likely) worse.  What it
really reminds me of is <a href="http://en.wikipedia.org/wiki/Timur_Bekmambetov">Timur
Bekmambetov&#8217;s</a>
<em>Nightwatch</em> and <em>Daywatch</em> pictures, with a less interesting
sensibility &#8212; rather than a dissociative world of post-Soviet Russian
paranoia and Orthodoxy, expressed as a fable of vampires and ghosts,
<em>Crank 2</em> is the fever dream of a 10 year old priapic crank addict,
weaned on extreme amateur pornography and <em>Gears Of War 2</em>.</p>
<p>The most pressing thing you&#8217;ll notice, then, is that this movie, while
at first sort of amusingly puerile, quickly becomes deeply, deeply
unpleasant.  For starters, the scene where the stripper has her breast
implants shot out.  Too, Bai Ling makes an appearance.  Against her,
all incoherence and plotlessness fade quietly into irrelevance.  I&#8217;ve
never been one to complain about violence and sex in a movie (far from
it) but the strictly punitive nature of the latter and the incompetent
editing of the former just blend into an incomprehensible sludge of
tits and guts, rapidly becoming so insubstantial as to lose any power
to offend.</p>
<p>Avoid.  A real fucking turkey.</p></description>
      </item>


      <item>
         <title>BBDB &amp; OS X Hackery</title>
         <link>http://www.homonculus.net/blog/by_name/bbdb_os_x_hackery.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/bbdb_os_x_hackery.html</guid>
	 <description><p>I use only two operating systems with any degree of regularity; Mac OS
and Emacs.  The former, because I used to work at Apple, and still
maintain a nostalgic fondness for pre-Unix Mac OS; and the latter
because I have twenty years of muscle memory stored up and my fingers
just can&#8217;t learn new tricks at this point.  Too, I&#8217;m hooked on
<em><a href="http://www.gnus.org">Gnus</a></em>.  However, I have been seduced by my
phone (two guesses), and am now hooked on using the MobileMe-synced
calendar and address book &#8212; OTA sync is just too damn useful.</p>
<p>To begin bridging the gap between <a href="http://www.youtube.com/watch?v=A-nviaWnxwo">worker and
parasite</a> then, I&#8217;ve
written a hacky little script to turn my OS X address book into a
<a href="http://bbdb.sourceforge.net">BBDB</a> database. I don&#8217;t require the
<em><a href="http://gnufoo.org/contacts">contacts</a></em> utility like <a href="http://slashusr.wordpress.com/2009/08/16/importing-contacts-from-osx-addressbook-to-emacs-bbdb/">some other
solutions</a>
to this problem I could mention; I just use PyObjC to call into the
AddressBook framework directly.  I have to point out here that PyObjC
<em>really is</em> the tits.</p>
<p>Note that this is not two-way syncing; anything that finds its way
into the BBDB database will get blown away by the next invocation of
the script.  Two-way syncing is probably too ambitious for me; that
way lies SyncServices and automagic and I think my brain probably just
needs a good lie down from the thinking, to say nothing of the doing.
Multiple phone numbers are supported, but they&#8217;re currently US format
only.  Addresses are sketchy; longish ones might break the BBDB
format.  <em>Caveat emptor</em> &amp;c.</p>
<p>Still, I like it. <a href="/code/html/ab_to_bbdb.py_code.html">Share and enjoy</a></p></description>
      </item>


      <item>
         <title>P.S. OK, So There&amp;#8217;s Software Involved Now</title>
         <link>http://www.homonculus.net/blog/by_name/ps_ok_so_theres_software_involved_now.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/ps_ok_so_theres_software_involved_now.html</guid>
	 <description><p>Yeah, yeah, I went ahead and wrote a little &#8220;blogging&#8221; &#8220;system&#8221;, but
I&#8217;ll still be damned if I ever actually involve a database.  Or
comments.  Or a host anywhere but on this laptop.  Or, God forbid, an
&#8220;About Me&#8221; page.  Remember, I&#8217;m doing this for <em>you</em>, dear reader.</p></description>
      </item>


      <item>
         <title>ATTENTION! Japanese Emacs Package Maintainers</title>
         <link>http://www.homonculus.net/blog/by_name/attention_japanese_emacs_package_maintainers.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/attention_japanese_emacs_package_maintainers.html</guid>
	 <description><p><strong><a href="http://cvs.m17n.org/elisp/APEL/">STOP</a> <a href="http://www.gohome.org/wl/">USING</a> <a href="http://www.kanji.zinbun.kyoto-u.ac.jp/~tomo/elisp/SEMI/">FTP</a>.</strong></p></description>
      </item>


      <item>
         <title>Why Is Hosting So Goddamned Hard?</title>
         <link>http://www.homonculus.net/blog/by_name/why_is_hosting_so_goddamned_hard.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/why_is_hosting_so_goddamned_hard.html</guid>
	 <description><p>In trying to find a home for this stupid blog, I&#8217;ve discovered that
the hosting service I pay for (<a href="http://dreamhost.com">Dreamhost</a>, if
you must know) has some wildly overcomplicated Apache configuration
that seems custom designed to make it as difficult as possible to
<em>just serve webpages</em>, forcing you into the slimy grasp of PHP and
MySQL and thuswise into agony and perdition and as far as I can tell
sheer utter world-cracking madness.</p>
<p>I of course would rather eat a steaming plate of stab-me-in-the-face
than have anything to do with PHP (still less MySQL) so I&#8217;m sort of at
a loss.  What I want is a stable system (virtual is fine) that will
let me serve up static pages (and <em>nothing else</em>) from port 80, via
HTTP.  And they have to support mail, so I can maintain a
homonculus.net email address that I&#8217;ll never check; and they should
have Postgres installed, because I&#8217;ll be Goddamned if I use the
products of a company that doesn&#8217;t recognize the utility of &#8220;ON
UPDATE CASCADE&#8221;.<br />
</p>
<p>And, please, a pony.</p>
<p>One supposes that one could rent an entire virtual Linux machine from
<em>e.g.</em> <a href="http://www.linode.com">Linode</a>, but I&#8217;m too proud to deign to
actually run a machine; dammit, I want somebody to DO THIS FOR ME.</p></description>
      </item>


      <item>
         <title>Blog IV: A New Hope</title>
         <link>http://www.homonculus.net/blog/by_name/blog_iv_a_new_hope.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/blog_iv_a_new_hope.html</guid>
	 <description><p>I have decided to abandon &#8220;content management systems&#8221; and &#8220;blogger&#8221;
and whatnot, and just do what little public writing strikes my fancy
via the world of static HTML.  I hope you&#8217;re happy, interweb.  This
way I don&#8217;t have to worry about &#8220;markdown&#8221; and &#8220;css&#8221; and shit; I can
just use the damn font I want to see and the rest of the world can go
spit.</p>
<p>I <em>may</em> at some point write <em>software</em> (spits) to assemble the various
bits into the static HTML page; but that&#8217;s a bridge I&#8217;ve yet to decide
to cross.  Too, at some point, maybe comments?  Probably not.  That
would involve work.</p></description>
      </item>


      <item>
         <title>What I Read On Vacation</title>
         <link>http://www.homonculus.net/blog/by_name/what_i_read_on_vacation.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/what_i_read_on_vacation.html</guid>
	 <description><ul>
<li><em><a href="http://www.amazon.com/Nervous-Splendor-Vienna-1888-1889/dp/014005667X">A Nervous Splendor: Vienna 1888-1889</a></em></li>
<li><em><a href="http://www.amazon.com/Thunder-Twilight-Vienna-1913-1914/dp/0306810212/ref=pd_bxgy_b_text_b">Thunder At Twilight: Vienna 1913/1914</a></em></li>
</ul>
<p>I always think that <em>fin de siècle</em> Vienna must have been the most
amazing place in recent history; the music, the philosophy, the weird
neurotic Hapsburg culture. Hungarian! Gödel!  Wittgenstein!  The
logicial positivists (sheepdip).  These two books, although very
different than what I was expecting, were both outstanding. They&#8217;re
written in an almost conversational style, where I was expecting
something much drier. They also convey a sense of the fabulous lunacy
of the whole Austro-Hungarian enterprise, and make me, at least, want
to learn more about the five hundred years of Hapsburg history that
preceded the moment when Everything Went Horribly Wrong. Thanks,
Gavrilo.</p>
<ul>
<li><em><a href="http://yalepress.yale.edu/yupbooks/book.asp?isbn=9780300123838">Bite The Hand That Feeds You</a></em></li>
</ul>
<p>Political and cultural essays from an Oakeshottian perspective. I
never read Fairlie when he was alive, but he is a near master of the
short political essay, and this collection has some real gems in
it. Of course, I feel that way partly because of an incipient Toryism
in myself, so there&#8217;s the whole reinforcing pre-existing bias factor
to be taken into account; but Fairlie is a marvelous writer, and there
are one or two pieces in here that really make me proud to be an
American. Make of that what you will.</p>
<ul>
<li><em><a href="http://www.amazon.co.uk/Brilliant-Orange-Neurotic-Genius-Football/dp/0747553106">Brilliant Orange: The Neurotic Genius Of Dutch Football</a></em></li>
</ul>
<p>I had ordered this on JLAC or Walewander&#8217;s recommendation, which
recommendation turned out to be excellent. There&#8217;s something so
appealing to me about the hyperintellectual way that the Dutch play
football, and more particularly, in how the Dutch and the commentators
on the Dutch talk about Dutch football; this book is an exploration of
an <em>Englishman&#8217;s</em> relationship to the lunacy of Dutch football,
particularly the early &#8216;70s Ajax teams, and the &#8216;74 and &#8216;78 National
teams. Lots of good stuff in here; the book is brilliantly written,
concise, and hysterically funny. One of the best sports books I&#8217;ve
ever read.</p>
<ul>
<li><em><a href="http://www.amazon.com/Mountains-Beyond-Healing-World-Farmer/dp/0375506160">Mountains Beyond Mountains</a></em></li>
</ul>
<p>A nuanced and intelligent look at <a href="http://en.wikipedia.org/wiki/Paul_Farmer">Dr. Paul
Farmer</a>, an infectious
disease specialist who sets an impossibly high bar for basically
everybody. You get progressively frustrated with Kidder, then Farmer,
then yourself. It is sobering and for someone with a dilettante&#8217;s
interest in epidemiology like myself, something of a call to
action. The dispiriting series of questions, when faced with the
brutal truths of health inequalities, for me read like: Well, what can
I do? Well, what can anybody do? Well, look at what Dr. Farmer does &#8212;
can&#8217;t we at least do that?</p>
<p>And the answer, of course, is no &#8212; Farmer sets an impossibly high
standard, and I don&#8217;t exaggerate; his commitment and his abilities, as
delineated by Kidder, are far beyond the capabilities of any normal
mortal. But the ethical questions raised by his overpowering
commitment to the lives of others are troubling, in the best sense of
that word.</p>
<p>This book, of all the books I took, will live with me.</p></description>
      </item>


      <item>
         <title>Endlessly Diverting</title>
         <link>http://www.homonculus.net/blog/by_name/endlessly_diverting.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/endlessly_diverting.html</guid>
	 <description><p><a href="http://translationparty.com/tp/">Thanks, Mark S.</a><br /></p>
<p><strong>Linux is only free if your time has no value</strong></p>
<p>あなたの時間の値がないLinuxの場合のみ無料です</p>
<p>No time value of Linux is free only if your</p>
<p>Linuxのない時間の値は無料です場合にのみ</p>
<p>Linux is not only the value of the time when free</p>
<p>Linuxではないだけの時間の値の場合は無料です</p>
<p>If Linux is not only the value of time is free</p>
<p>もしLinuxの時間の値だけではありません無料です</p>
<p>If Linux is only free time value not</p>
<p>場合、Linuxのみの自由な時間値ではありません</p>
<p>If, Linux is only free in no time value</p>
<p>場合は、Linuxだけの時間の値に無料で</p>
<p>Cases, Linux on the value of free time to</p>
<p>場合によっては、Linuxの自由な時間にの値に</p>
<p><strong>In some cases, Linux on the value of free time</strong></p>
<p>Elegantly stated, intarweb!</p></description>
      </item>


      <item>
         <title>Back In The USA</title>
         <link>http://www.homonculus.net/blog/by_name/back_in_the_usa.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/back_in_the_usa.html</guid>
	 <description><p>Strangely, or not so strangely, really, blogger.com is blocked by the
Great Firewall, so I wasn&#8217;t able to do anything, and yesterday I was
just too wiped out. Briefly:</p>
<p>Beijing was a lot nicer than the last time; the weather was
spectacular, and our guides were <em>fantastic</em>.  The Chinese could still
use some museum science graduates to go over their palaces and
whatnot, because shabbiness isn&#8217;t quite a sufficient word. The food we
ate at the Great Wall was the best of the trip, until we got to
Yangshuo (more on that later).</p>
<p>The overnight train to Xi&#8217;an was pretty great, although the bunk was
unsurprisingly too short for me. Our guide in Xi&#8217;an, however, was
pretty much straight out of the &#8220;take the tourists to bad tourist
restaurants and feed them through crap factories before letting them
spend too little time with the genuine sights&#8221; school. Distressingly,
my camera took a tumble while I was biking around the Xi&#8217;an old wall,
ruining the 18-200 and leaving me with a 90mm macro. I&#8217;m also
skeptical about the body, which is now cracked, and the eyepiece is
perpetually out of focus. However, the old wall and the Ming tombs,
and especially the terracotta warriors museum are really, <em>really</em>
impressive. Xi&#8217;an is sort of dire, in a coal dust and 10 million
people slowly choking to death way, but the wall is really stupefying.</p>
<p>I wasn&#8217;t able to replace the big lens until we got to Yangshuo, and
then I was stuck with a 55-200, so no wide-angle shots of the one part
of the trip that really cried out for them. We stayed in a hotel in a
small village about 7km or so from Yangshuo town itself; it was really
rural, quiet, and spectacularly beautiful. It was hot as a bastard,
but that&#8217;s not really a surprise, given that it&#8217;s the tropics in
August. We rode bikes, took raft trips, went to one tourist cave
(which was really excellent), and ate the food that our proprietress
and her husband cooked every night, which was uniformly excellent.</p>
<p>Of course, we came home today, and now I&#8217;m as sick as a dog. I&#8217;ve
completely lost my voice and I have a crazy head cold. Some of this is
related to the rapid changes in air quality and humidity, I&#8217;m
sure. I&#8217;d rather be voiceless and tired than wracked with bone-break
fever, so minor blessings and all that.</p></description>
      </item>


      <item>
         <title>Beijing Awaits</title>
         <link>http://www.homonculus.net/blog/by_name/beijing_awaits.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/beijing_awaits.html</guid>
	 <description><p>Getting on the plane tomorrow early to arrive in Beijing for a few
days of tourist stuff (Great Wall, Summer Palace, Forbidden City, &amp;c.)
Possibly try and squeeze in a fascist architecture tour, both
<a href="http://en.wikipedia.org/wiki/Tiananmen_Square">past</a> and
<a href="http://en.wikipedia.org/wiki/China_Central_Television_Headquarters_building">present</a>. Also,
a sulphur dioxide tour and possibly a traffic jam experience.</p>
<p>I am not <em>really</em> looking forward to it, thanks for asking.</p></description>
      </item>


      <item>
         <title>Uh, Oh</title>
         <link>http://www.homonculus.net/blog/by_name/uh_oh.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/uh_oh.html</guid>
	 <description><p>I was bitten two days ago by what was a no doubt 100% <em><a href="http://en.wikipedia.org/wiki/Asian_tiger_mosquito">Aedes
albopictus</a></em>
Dengue, can you be far behind?  Happily, I&#8217;ll be traveling in the
mainland, where great care and discretion is taken in the matter of
travelers with rapidly progressing fevers. My next blog post will
likely be from a quarantine hospital in Yunnan or something.</p></description>
      </item>


      <item>
         <title>China, Day 6</title>
         <link>http://www.homonculus.net/blog/by_name/china_day_6.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/china_day_6.html</guid>
	 <description><p>The Colcords and Dekkers have arrived, signaling the family portion of
the trip to begin. In short order, Ngong Ping 360 to the Big Buddha,
delayed only slightly by the eclipse. Selected
<a href="http://gallery.me.com/james_felix_black#100142">pics</a> here.</p>
<p>We decamped back to the Y &#8212; the greatest deal in HK accomodations, I
think. $140 for a view of Victoria Harbor, and best of all, a thumb in
the eye to the folks in the Peninsula behind. Regrouping, we trekked
up to the Peak for a nice meal and a sunset. Also, more giant insects.</p></description>
      </item>


      <item>
         <title>HK, Day 4</title>
         <link>http://www.homonculus.net/blog/by_name/hk_day_4.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/hk_day_4.html</guid>
	 <description><p>We&#8217;ve been here for three days; hung out with friends, went hiking on
Lamma, ate a spectacular <a href="http://www.chillifagara.com">Sichuan meal</a>
(beware cruddy Flash website), visited Cheung Chau and ogled the view
of HK and Lamma on a clear day. There&#8217;s been a typhoon so the air is
clear, if thick as library paste, and pretty much everything about
being here is fan-fucking-tastic.</p>
<p>I did run into the last fucking child of
<a href="http://www.glyphweb.com/arda/u/ungoliant.html">Ungoliant</a> while
hiking, however, and so I don&#8217;t maintain sole possession of
spiderthing related night terrors, here&#8217;s a picture: </p>
<p><a href="/images/ungoliant.jpg"><img src="/thumbs/ungoliant_thumb.jpg"/></a></p></description>
      </item>


      <item>
         <title>Tomorrow</title>
         <link>http://www.homonculus.net/blog/by_name/tomorrow.html</link>
         <pubDate>Mon, 08 Feb 2010 23:37:09 PST</pubDate>
	 <guid isPermaLink="true">http://www.homonculus.net/blog/by_name/tomorrow.html</guid>
	 <description><p>Off to China (HK, Beijing, Xi&#8217;an, Yangshuo county) for three
weeks. While I am excited, dengue, malaria, and schistosomiasis are
all &#8220;hyperendemic&#8221; in Yangshuo. Oh, the irony of my love for vector
bourne infectious disease. I will doubtless be laid low, expensive and
hideously psychoactive prescription for Chloroquine or no.</p>
<p>But I&#8217;m taking a bunch of complicated and difficult books, as well as
<em>Brilliant Orange</em>, so I&#8217;ll be all up on computability theory and the
tactics of Ajax, 1968-1976. What better combination? None.</p></description>
      </item>

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